backtracking goes wild with superposed maps  [SOLVED]

https://www.dacm-logiciels.fr/tracewin
Post Reply
BelgiumAngelique Gatera
Novice
Novice
Posts: 2
Joined: Fri 19 Feb 2021 16:36
Country:
Belgium (be)
Belgium

backtracking goes wild with superposed maps

Post by BelgiumAngelique Gatera »

When trying to backtrack a proton beam through a LEBT, a virtual collimation is generated at the end of a fieldmap.
bact-tracking jump.png
bact-tracking jump.png (41.75 KiB) Viewed 14206 times
It seems to be due to the fact that the later fielmap is superposed to another (problem disappears when overlapping removed).
User avatar
FranceDidier
Administrator
Administrator
Posts: 982
Joined: Wed 26 Aug 2020 14:40
Country:
France (fr)
France

Re: backtracking goes wild with superposed maps  [SOLVED]

Post by FranceDidier »

Hi Angelique,

The problem come from an incompatibility with overlapping field map and aperture map during back-tracking. This bug has been fixed in the last version 2.16.16.7

Regards,

Didier
Post Reply